Code Development
From Cowboy Bebop: Space Cowboy
This is the main page for Code Development. For now, it will include the most current released build of the code and later on, it will contain links to the changelogs, discussions of future code, and buglists. If anyone wants to help set these sections up, feel free.
Current Source Release: bebop03-08-06.tar.gz
Official Todo - These are things that are DEFINITELY going into the mud. Here, coders can elect to take a project, and update the project status as they work on it.
Brainstorming - This section is designed for people to contribute and discuss ideas. Post your ideas and a detailed explanation on this page, and people can comment on them in the discussion page.
Bug Reports - Known bugs are posted here and described in detail, so coders can get to work at fixing them. For already fixed bugs (since the release), see Fixed bugs.
Submission Guidelines - These are the rigid guidelines for submitting code to be included in the main build.
Branches - These are different branches of games that have been started using the Bebop codebase. The changes in these builds are unsupported.
Source - History and information about the source.
Discussion
OK, coders, I need people to add what they've been working on, so no one is doubling up on stuff to do. Please post what you're working on, and the estimated percentage of its completeion, along with your name. --Shaikoten 00:43, 2 January 2006 (CST)
- I plan on putting in bugfixes from FUSS when I get time. --Zeno 22:31, 1 January 2006 (CST)
- I'm going to be working on some hacking changes and some smaller ship components --Rengar
- Working on the LSC stuff, and looking into the copyover --Locke
- See my user page for projects/todo --Funf 22:08, 9 February 2006 (CST)
